Armed // Dangerous [DGM-122]

$0.21 CAD
Frais de livraison calculés lors du paiement.
Condition
Finish


Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)
Wizards of the Coast

Armed // Dangerous [DGM-122]

NM / Regular $0.21 CAD
Quantité: 7
NM / Foil $0.69 CAD
Quantité: 0
SP / Regular $0.18 CAD
Quantité: 5
Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
  • Foil
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