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Inner Demons Gangsters [SPM-57]

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Condition
Finish


Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
Wizards of the Coast

Inner Demons Gangsters [SPM-57]

Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)

Condition

  • NM

Finish

  • Regular
  • Foil
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