Bleeding Effect [ACR-51]

$0.47 CAD
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Condition
Finish


At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Wizards of the Coast

Bleeding Effect [ACR-51]

NM / Regular $0.47 CAD
In stock: 1
NM / Foil $0.71 CAD
In stock: 0
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
  • Foil
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