Hinterland Hermit // Hinterland Scourge [DKA-94]

$0.25 CAD
Shipping calculated at checkout.
Condition
Finish


At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. // Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
Wizards of the Coast

Hinterland Hermit // Hinterland Scourge [DKA-94]

NM / Regular $0.28 CAD
In stock: 0
NM / Foil $0.71 CAD
In stock: 0
SP / Regular $0.25 CAD
In stock: 7
SP / Foil $0.64 CAD
In stock: 2
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. // Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
  • Foil
View product