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Nowhere to Run [DSK-111]
$1.89 CAD
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Nowhere to Run [DSK-111] - NM / Regular is backordered and will ship as soon as it is back in stock.
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Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
![Nowhere to Run [DSK-111]](http://www.3dragons.ca/cdn/shop/files/fee60e9d-9ee7-444a-88f3-c1929e1888fb.png?v=1726506281&width=1214)