Maester Seymour - Extended Art [FIC-160]

$2.84 CAD
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Condition
Finish


At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control. {3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X+1/+1 counters on it and it becomes monstrous.)
Wizards of the Coast

Maester Seymour - Extended Art [FIC-160]

NM / Regular $2.84 CAD
In stock: 0
NM / Foil $14.24 CAD
In stock: 0
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control. {3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X+1/+1 counters on it and it becomes monstrous.)

Condition

  • NM

Finish

  • Regular
  • Foil
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