A Good Thing [CMB1-86]

$1.52 CAD
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Condition
Finish


Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Wizards of the Coast

A Good Thing [CMB1-86]

NM / Regular $1.52 CAD
In stock: 0
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
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