Silverquill Charm [SOS-366]

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Condition
Finish


Choose one — • Put two +1/+1 counters on target creature. • Exile target creature with power 2 or less. • Each opponent loses 3 life and you gain 3 life.
Wizards of the Coast

Silverquill Charm [SOS-366]

Choose one — • Put two +1/+1 counters on target creature. • Exile target creature with power 2 or less. • Each opponent loses 3 life and you gain 3 life.

Condition

  • NM

Finish

  • Regular
  • Foil
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