Peace Talks [MGB-1]

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Condition
Finish


This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Wizards of the Coast

Peace Talks [MGB-1]

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
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