Cyclops Superconductor [MH3-182]

$0.24 CAD
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Condition
Finish


Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Cyclops Superconductor enters the battlefield, you get {E}{E}{E} (three energy counters). When Cyclops Superconductor dies, you may pay {E}{E}{E}. When you do, Cyclops Superconductor deals damage equal to its power to any target.
Wizards of the Coast

Cyclops Superconductor [MH3-182]

NM / Regular $0.24 CAD
In stock: 57
NM / Foil $0.24 CAD
In stock: 7
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Cyclops Superconductor enters the battlefield, you get {E}{E}{E} (three energy counters). When Cyclops Superconductor dies, you may pay {E}{E}{E}. When you do, Cyclops Superconductor deals damage equal to its power to any target.

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
  • Foil
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