Viv Vision, Teen Synthezoid [MSH-256]

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Condition
Finish


Flying Cybernetic Senses — Whenever Viv Vision attacks, draw a card if her power is 4 or greater. Power-up — {7}: Put two +1/+1 counters on Viv Vision. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Wizards of the Coast

Viv Vision, Teen Synthezoid [MSH-256]

Flying Cybernetic Senses — Whenever Viv Vision attacks, draw a card if her power is 4 or greater. Power-up — {7}: Put two +1/+1 counters on Viv Vision. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

Condition

  • NM

Finish

  • Regular
  • Foil
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