Theorix Charm [FRA-435]

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Condition
Finish


Choose one — • Counter target noncreature spell unless its controller pays {2}. • Target creature gets -2/-2 until end of turn. • Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.)
Wizards of the Coast

Theorix Charm [FRA-435]

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Target creature gets -2/-2 until end of turn. • Mill three cards, then draw a card. (To mill three cards, put the top three cards of your library into your graveyard.)

Condition

  • NM

Finish

  • Regular
  • Foil
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