Roads Go Ever, Ever On [HOB-25]

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Condition
Finish


(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. II, III — Put a card exiled with this Saga into its owner's hand. IV — Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control.
Wizards of the Coast

Roads Go Ever, Ever On [HOB-25]

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. II, III — Put a card exiled with this Saga into its owner's hand. IV — Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control.

Condition

  • NM

Finish

  • Regular
  • Foil
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